Meet Pascal Guehl, program director
Pascal Guehl is a French experienced software engineer, in industry, IT services and research labs, specialized in Computer Graphics (real-time 3D). He has a multidisciplinary background in mathematics, physics, and computer science, and earned a PhD in Computer Graphics from the university of Strasbourg, working on procedural texture and material synthesis (designing new models, algorithms, and prototypes intended for use by digital artists in the video game and film industries).
He is currently working at Ecole Polytechnique (LIX research lab) as a research engineer and post-doc in Computer Graphics.